The open.mp logo
Home
FAQ
Forums
Servers
Partners
Docs
Blog

warning Not Translated

This page has not been translated into the language that your browser requested yet. The English content is being shown as a fallback.

If you want to contribute a translation for this page then please click here.

DestroyObject

Description

Destroys (removes) an object that was created using CreateObject.

NameDescription
objectidThe ID of the object to destroy. Returned by CreateObject.

Returns

This function does not return any specific values.

Examples

public OnObjectMoved(objectid)
{
    DestroyObject(objectid);
    return 1;
}

Related Functions

  • CreateObject: Create an object.
  • IsValidObject: Checks if a certain object is vaild.
  • MoveObject: Move an object.
  • StopObject: Stop an object from moving.
  • SetObjectPos: Set the position of an object.
  • SetObjectRot: Set the rotation of an object.
  • GetObjectPos: Locate an object.
  • GetObjectRot: Check the rotation of an object.
  • AttachObjectToPlayer: Attach an object to a player.
  • CreatePlayerObject: Create an object for only one player.
  • DestroyPlayerObject: Destroy a player object.
  • IsValidPlayerObject: Checks if a certain player object is vaild.
  • MovePlayerObject: Move a player object.
  • StopPlayerObject: Stop a player object from moving.
  • SetPlayerObjectPos: Set the position of a player object.
  • SetPlayerObjectRot: Set the rotation of a player object.
  • GetPlayerObjectPos: Locate a player object.
  • GetPlayerObjectRot: Check the rotation of a player object.
  • AttachPlayerObjectToPlayer: Attach a player object to a player.

Community

  • Discord
  • Instagram
  • Twitter
  • Twitch
  • YouTube
  • Facebook
  • VK

More

  • SA-MP
  • Blog
  • GitHub