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RemovePlayerAttachedObject
คำอธิบาย
Remove an attached object from a player.
Name | Description |
---|---|
playerid | The ID of the player to remove the object from. |
index | The index of the object to remove (set with SetPlayerAttachedObject). |
ส่งคืน
1 on success, 0 on failure.
ตัวอย่าง
public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strmp(cmdtext, "/remao", true)) // Remove Attached Objects
{
for(new i=0; i<MAX_PLAYER_ATTACHED_OBJECTS; i++)
{
if (IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i);
}
return 1;
}
return 0;
}
ฟังก์ชั่นที่เกี่ยวข้องกัน
- SetPlayerAttachedObject: Attach an object to a player
- IsPlayerAttachedObjectSlotUsed: Check whether an object is attached to a player in a specified index