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TextDrawSetString

Description

Changes the text on a textdraw.

NameDescription
textThe TextDraw to change
string[]The new string for the TextDraw

Returns

This function does not return any specific values.

Examples

new Text: gMyTextdraw;

public OnGameModeInit()
{
    gMyTextdraw = TextDrawCreate(1.0, 5.6, "Hi, how are you?");
    return 1;
}

public OnPlayerConnect(playerid)
{
    new
        message[64],
        playerName[MAX_PLAYER_NAME];

    GetPlayerName(playerid, playerName, sizeof playerName);
    format(message, sizeof(message), "Welcome %s!", playerName);
    TextDrawSetString(gMyTextdraw, message);
    TextDrawShowForPlayer(playerid, gMyTextdraw);
    return 1;
}

Notes

warning

There are limits to the length of textdraw strings - see here for more info.

Related Functions

  • TextDrawCreate: Create a textdraw.
  • TextDrawDestroy: Destroy a textdraw.
  • TextDrawColor: Set the color of the text in a textdraw.
  • TextDrawBoxColor: Set the color of the box in a textdraw.
  • TextDrawBackgroundColor: Set the background color of a textdraw.
  • TextDrawAlignment: Set the alignment of a textdraw.
  • TextDrawFont: Set the font of a textdraw.
  • TextDrawLetterSize: Set the letter size of the text in a textdraw.
  • TextDrawTextSize: Set the size of a textdraw box.
  • TextDrawSetOutline: Choose whether the text has an outline.
  • TextDrawSetShadow: Toggle shadows on a textdraw.
  • TextDrawSetProportional: Scale the text spacing in a textdraw to a proportional ratio.
  • TextDrawUseBox: Toggle if the textdraw has a box or not.
  • TextDrawShowForPlayer: Show a textdraw for a certain player.
  • TextDrawHideForPlayer: Hide a textdraw for a certain player.
  • TextDrawShowForAll: Show a textdraw for all players.
  • TextDrawHideForAll: Hide a textdraw for all players.

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