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TextDrawLetterSize

Description

Sets the width and height of the letters.

NameDescription
textThe TextDraw to change
Float:xWidth of a char.
Float:yHeight of a char.

Returns

This function does not return any specific values.

Examples

new Text: gMyTextdraw;

public OnGameModeInit()
{
    gMyTextdraw = TextDrawCreate(100.0, 33.0,"Example TextDraw");
    TextDrawLetterSize(gMyTextdraw, 3.2 ,5.1);
    return 1;
}

Notes

tip

When using this function purely for the benefit of affecting the TextDraw box, multiply 'Y' by 0.135 to convert to TextDrawTextSize-like measurements. Hint: it is easier and extremely precise to use LD_SPAC:white sprite for box-only textdraws, TextDrawTextSize will have regular offsets.

tip

If you want to change the letter size of a textdraw that is already shown, you don't have to recreate it. Simply use TextDrawShowForPlayer/TextDrawShowForAll after modifying the textdraw and the change will be visible. Fonts appear to look the best with an X to Y ratio of 1 to 4 (e.g. if x is 0.5 then y should be 2).

Related Functions

  • TextDrawCreate: Create a textdraw.
  • TextDrawDestroy: Destroy a textdraw.
  • TextDrawColor: Set the color of the text in a textdraw.
  • TextDrawBoxColor: Set the color of the box in a textdraw.
  • TextDrawBackgroundColor: Set the background color of a textdraw.
  • TextDrawAlignment: Set the alignment of a textdraw.
  • TextDrawFont: Set the font of a textdraw.
  • TextDrawTextSize: Set the size of a textdraw box.
  • TextDrawSetOutline: Choose whether the text has an outline.
  • TextDrawSetShadow: Toggle shadows on a textdraw.
  • TextDrawSetProportional: Scale the text spacing in a textdraw to a proportional ratio.
  • TextDrawUseBox: Toggle if the textdraw has a box or not.
  • TextDrawSetString: Set the text in an existing textdraw.
  • TextDrawShowForPlayer: Show a textdraw for a certain player.
  • TextDrawHideForPlayer: Hide a textdraw for a certain player.
  • TextDrawShowForAll: Show a textdraw for all players.
  • TextDrawHideForAll: Hide a textdraw for all players.

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